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Ultraman rar
Ultraman rar









  1. ULTRAMAN RAR HOW TO
  2. ULTRAMAN RAR RAR

ULTRAMAN RAR HOW TO

The files how to play1.jpg and how to play2.jpg contain mockup screenshots of the screen. However, an earlier variant of this picture also exists, labeled as credits.jpg.1, though the only difference is the position of Ultraman Taro's Taro Bracelet. The folder Credits\credits contains the image used in the game's staff roll, credits.jpg. There is also a mockup image of this screen, found at level ultraman\display.jpg. Much like his early character sprites, the Taro Bracelet is in his right arm rather than his left.

ULTRAMAN RAR RAR

rar package, also labeled U_taro, which contains earlier sprites for the character.

Ultraman rar

The folder charactor contains the portraits used for the game's three playable characters: Ultraman ( Uman), Ultraman Ace ( U_Age) and Ultraman Taro ( U_taro). The used sprites are located in the directories A, B, C and D, respectively.Ĭharacter Selection Screen ( charactor select) Ultraman contain an early set of walk animations, found at the root of the folder walk. Notably, the Taro Bracelet is in his right arm rather than his left. While Ultraman Taro's sprites can be found in the folder U_taro, there is a backup folder labeled U_taro bak, which contains earlier versions of these sprites. However, aside from some lines separating each sprite in the unused graphic, there are no notable differences.Įarlier, larger variations for Star Bem Gyeron's turn animations can be found in the folders turn_L and turn_R, respectively. The package contains an earlier version of it, being dated November 15, 2015, over three months prior to the used version. rar package labeled DIE_A(117) the same name as the first sprite file. The folder Die, which contains Kaiju Baltan's death animation sprites, contains a.

Ultraman rar

However, copies of these two folders exist while Copy of 01 is identical to its original version, Copy of 02 contains slightly earlier textures, with less opaque clouds.Ĭharacters ( character) Kaiju Baltan ( baltan) The folder BG\plus_fg contains some cloud textures which are used in each level's background, in folders 01 (levels 11~15) and 02 (all other levels). Walking textures for the aforementioned skeleton enemy. Idle textures for a skeleton enemy, which never appears in-game. Likely related to a level-editing function. Likely related to a level-editing function.Ī thick, hollow yellow diamond. Likely related to a level-editing function.Ī thick, hollow red diamond. Likely a placeholder for the wall "blocks" in each level.Ī green diamond with crudely-drawn grass inside of it.Ī smaller version of the texture MapBG1.tga, which is used in levels 16 to 20.Ī thick, hollow blue diamond. Many placeholders can be found here:Ī placeholder portrait which features a crudely-drawn shadow person.Ī hollow black diamond. This folder was likely used as a backup for missing files. Thanks to this, there is a lot of unused content lying around. The game's Data folder, which contains pretty much all of the game's files, is a mess, with many disorganized subfolders and assets, and even some scattered zipped packages.

Ultraman rar

  • 1.4 Character Selection Screen ( charactor select).










  • Ultraman rar